Category: games

This Week in Apps: the year and decade in review, gaming acquisitions and a Facebook OS 0

This Week in Apps: the year and decade in review, gaming acquisitions and a Facebook OS

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all. The app industry is as hot as...

This Week in Apps: Apple Arcade updates, TikTok distances itself from China, Kardashians send shady app to No. 1 0

This Week in Apps: Apple Arcade updates, TikTok distances itself from China, Kardashians send shady app to No. 1

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all. What are developers talking about?...

This Week in Apps: Photoshop for iPad bombs, Google Play’s new rewards program, iOS bug fixes 0

This Week in Apps: Photoshop for iPad bombs, Google Play’s new rewards program, iOS bug fixes

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support, and the money that flows through it all. What are the developers talking...

photo and video app store revenue growth q3 2019 0

This Week in Apps: iOS 13 complaints, Q3 trends, App Store ratings bug

Welcome back to This Week in Apps — the easiest way to keep up with everything that happened in the world of apps over the past week — from the breaking news to the...

LegendaryWars2 0

GameClub offers mobile gaming’s greatest hits for $5 per month

Apple Arcade introduced the idea of all-you-can-eat subscription-based mobile gaming to the mainstream. Google Play Pass soon followed as a way to subscribe to a sizable collection of both apps and games on Android...

This Week in Apps: AltStore, acquisitions and Google Play Pass 0

This Week in Apps: AltStore, acquisitions and Google Play Pass

The app industry shows no signs of slowing down, with 194 billion downloads in 2018 and over $100 billion in consumer spending. People spend 90% of their mobile time in apps and more time...

pph realistic 0

Google Play Pass launches with 350+ premium apps and games, initially for $1.99 per month

Following the well-received launch of Apple Arcade, Google today is officially introducing its own take on subscription-based access to premium mobile games — or, Google’s case, premium mobile apps, too. The new Google Play...

Through crowdsourcing, Cerberus Interactive wants to take location based gaming to the masses 0

Through crowdsourcing, Cerberus Interactive wants to take location based gaming to the masses

Sami Khan began his work in the startup world by marketing mobile-based investment services like Acorns. Now the marketer who helped grow that business to a nearly $1 billion valuation is turning his attention...

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